The Ramen Chomp Digital Game is part of the “Savour Around the Clock” Campaign at Harbourfront Centre. The objective was to drive crowds and engagements down to Harbourfront Centre during the Great Singapore Sale period. Our proposed idea and solution was an interactive game where users will participate in a game of speed drum hitting. The aim of the game is to chomp down as many bowls of digital ramen as possible within 60 seconds.
We conceptualised the deisgn and came up with the entire game development. Sound detection was used to determine whether users are hitting the drum at an appropriate level of frequency.
Hardwares such as fabrications, props and equipments (Touchscreen TVs, Desktops are provided by us. Execution of the events such as part timers was also managed by us.
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June 14, 2019